Drag a piece into your half. Drag placed pieces to move them. Right-click to remove. R rotates 45°. Place two wormholes to make a pair. Enter readies.
Build and demolish in your half. Your rival has the same budget. Enemy platforms hide their properties during preparation. Press Ready when finished.
Three lives each. All traps and hazards affect both players. Your arena stays damaged between lives. Healing and weapon pickups appear during combat.
Sudden death removes spare lives and healing. Both fighters reset to full health. The arena closes until one falls. Simultaneous deaths use lives taken, then opponent damage, then a random draw.
A/D: move · Space: jump, double jump, wall jump · W/S: ladders · S + Space: drop · Mouse: aim · Left click: fire · Q: weapon · R: rotate 45° while building · Esc: pause.
Left stick: move / build cursor · Right stick: aim · LB or A: jump · RT: fire · Y: weapon · Down + jump: drop. Building: D-pad left/right selects tools, A picks up/places, B refunds, RB rotates, Menu readies. Menu pauses during combat.
Healing regenerates slowly up to 60 health after five safe seconds. Spawn shields last two seconds and end when firing. Move toward a safe ledge to grab it; jump or press up to climb, down + jump to release. Wormholes pair in placement order and work for both fighters. Lava and spike ledges are lethal. Spilling lava and dash are planned for later.